• Digital Production BuZZ on DCFCPUG

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    Edit Smarter! Enjoy the talk radio for digital production, post production and distribution from our favorite FCP expert, Larry Jordan!

    Digital Production Buzz

    Rodney Mitchell – DCFCPUG Leader

  • DC Independent Film Festival: 4-14 March 2010

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    More info at DCIFF.

    Official selection for 2010 – Final Schedule

    One of the feature films DCFCPUG had an interest in is screening at the festival (Ghosts Don’t Exist) (Run time: 100 minutes).

    Congrats to 19W for being selected to the festival this year!

    A popular ghost hunter losing faith in what he believes is about to retire, but decides to take one last case when a potential client guarantees he’ll provide the proof he’s been looking for. Upon arriving at the home, the client announces that he will make good on the promise by contacting them himself from the beyond — then shoots himself in front of them.

    Cast and Crew:
    Director/Screenwriter/Producer:  Eric Espejo

    Cast:
    Devon Burt
    Frederick Cowie
    Josh Davidson
    Phillip Roebuck

    Cinematographer: Kunitaro Ohi
    Music Director: James Sale


  • Floating Point Look Up Tables (FLUT) 101 – Part 2

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    “The new color science aspect is vastly improved calibration of the camera (and necessarily extended to work with M-X and future cameras) way beyond what we did back with B20 (Build 20).


    REDGamma is a new philosophy in gamma curves that attempts (and we’ve been shown this attempt worked) to make a curve that’s as gradable as REDLog, has extremely smooth highlight rolloff, and looks “nice” both in camera and as a post starting point.


    FLUT™ is a new control (for very fine ISO / mid grey adjustments without inducing clipping) and an underlying technology that facilitates all of the above, and indeed was necessary to make the new color and new gamma curves work.

    “It’s a whole re-write, from the ground up, of RED color science and image processing math, with an emphasis on accuracy, precision and improving the image in terms of color accuracy, highlight roll-off and avoiding unnecessary clipping.

    We give you the “user curve” tools to allow you to either modify the existing standard curves or to build your own. But we think REDGamma is a very much superior starting point to that which we’ve had before.


    To me, the other benefit of REDColor/REDGamma is that it offers a standard starting point for your footage, that looks good, and offers a great grading starting point. This helps remove indecision on what setting to use.


    FLUT™ REDColor and REDGamma were designed to get the best out of the new sensor. That they happen to improve old images too is just a bonus Smile It’s only available in the new REDCine-X.


    It has to do with in camera because it helps you get a better image while shooting that carries more easily though to post.”

    “We are recommending that everyone download the new REDCINE-X (Mac or Windows) and open some of your old files. They are certainly going to be better than you remembered…

    The new FLUT™ Color Science works a bit of magic on all RED footage, old or new. The power of REDCODE RAW. But you need to try it for yourself.


    Spread the word to all your RED-shooting friends. This one should NOT be kept a secret.”


    Jim Jannard – RED Leader

  • FCP Tip of the Day (2/18/10)

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    Tip of the Day!

    Final Cut Pro – Automatically Record Audio Level Keyframes


    Tired of creating audio keyframes by hand? You don’t have to…

    Tool Bench

    Another pretty darn well hidden feature of Final Cut Pro is the ability to automatically record audio level keyframes.

    Its easy – once you turn it on. Here’s how:

    • Choose Window > Arrange > Audio Mixing
    • In the top right corner of the audio mixer is a gray button. When you click it (so it turns green) auto-keyframing is turned on.
    • Play your sequence and move the audio sliders in the mixer as you listen to your project. FCP will automatically record keyframes based on how to you move the sliders.
    • To turn off auto-keyframing, click the button again so it goes gray.

    You can adjust, move, and delete any keyframes recorded this way the same as always – by grabbing them with your mouse and moving them.


    Courtesy of Larry Jordan